As Users gain skill, they win some serious bragging rights as well. The time invested in learning to manipulate the fighting characters of Toribash pays off in hours of fun and addictive entertainment. This also means that there are plenty of demo videos online for Users to watch and learn from. Users can upload fighting movies they have created in the software to YouTube to share their Toribash skills online.Toribash, being highly visual, makes a diverting spectator sport as Users can observe other matches.The chat feature allows direct interaction between Users. There is an entire community to engage with for tips, trades, and tournament play.From beginners to black belts to the 10th Dan, the game is deep enough to allow Users to prove their growing expertise within the standard Martial Arts ranking designations. This allows them to continually customize their fighting characters as they progress in the ranks. Users earn Toricredits when they win matches to spend in the online store.The characters structure reflects human anatomy with realistic injuries sustained by the characters based on the force and location of strikes.There are multiple Martial Arts styles and weapon options for experimentation and variety.It is a blood sport where only digital blood is spilled in spectacular ways. The non-physical world this plays out in also allows Users to unleash their inner gladiator in a socially acceptable and safe way. Fighting moves allow players to push the envelope of fighting style and choreography while still constrained by the possibilities of human motion. Users engage in digital fight simulations and tournaments where the fighting style and moves are built on the Users' imagination and understanding of the physical dynamics of fighting. Pretty snappy, alternativley you may wish to extend the right knee to prevent yourself from falling backwards if the opponent adds pressure.Toribash is an award-winning free software gaming product with an exciting twist. Granted this may not always work, though you may instead rip the opponents arm off as opposed to their head, but if they hold all to begin with its a insta decap. If your opponent holds all on the firt turn then by the start of the second they will be directly beneath you with very few options for recovery. Cont right elbow+wrist and open the right hand for a grab.Ī very effective method of DQ, alternativley you can reverse the list in order to spin the opponent right as opposed to left, mix it up. This move is designed to DQ the opponent within 1-2 turns and can be rather difficult to counter if not experienced in recovery. Note this will give you some hangtime, which isnt always desirable, but if the kicks land it wont make a difference. Something of a spring loaded kick which seems to be followed by a right backhand if left 2 more turns as is. This kicks the living ♥♥♥♥♥ out of the enemy and sends them waaaay back, in many cases they simply split in half.Ī rather devestating move if it connects. (Optional) extend left hip, but may also require you to cont right glute to prevent you from turnin 180 degrees. *Devils kick* Mainly WUSHU but very flexible.Įveryone has seen of felt this opener at some stage, its very hard to avoid and is a great way to destry opponents whom like to take no moves on the first turn (high chance of dissmembering the opponent). You can see the potential for a right kick followup if you simply reverse the body rotation, try it out if the option is there to land it. For twinsword the initial move will always stab the opponent, but if they dont move in the first turn it will only ♥♥♥♥♥ them, second turn will cut them in half.īegins with a fake dive and turns into a hard left kick to the face in most cases. If pulled off correctly youll be ahead in points and the game will run out of time before the opponent finally lands. Typically the uppercut is followed by the kick, extended or relaxed, which throws the player even higher beyond the initial lift. Relax right knee (or extend if the opponent is slightly out of reach) (For Twin Swords - Contract right wrist)Ĭontact with a high kick at this point will throw the enemy up, if you are in good position you can end another turn as is which will continue to lift the other player, alternatively: *Uppercut/spinkick extended opener* Excellent for ejecting players who open with medium/high kicks/dives. Note: Nothing is certain, there is a counter for everything so dont expect to win or loose, just show some style and have fun. Heres a list of some moves ive created and some community shared (tweakable)
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